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59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
#include "simulator_base.hpp"
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Simulator_base::Simulator_base(std::string name, std::chrono::milliseconds interval)
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: m_name(name), m_timer([this]{ timer(); }), m_interval(interval)
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{
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}
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std::string Simulator_base::name() const {
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// Get the name of the simulator
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return m_name;
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}
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bool Simulator_base::is_ui_id_unique(std::string id) const {
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// Check if the UI name is unique
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for (UI_item* item : m_UI_items) {
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if (item->id() == id) {
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return false;
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}
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}
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return true;
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}
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void Simulator_base::add_UI_item(UI_item* item) {
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// Add a UI item to the simulator
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if (is_ui_id_unique(item->id()) == false) {
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throw std::runtime_error("UI item id " + item->id() + " is not unique");
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}
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m_UI_items_map[item->id()] = item;
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m_UI_items.push_back(item);
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}
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json Simulator_base::get_UI_items() const {
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// Get the UI items
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json items;
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items["name"] = m_name;
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for (UI_item* item : m_UI_items) {
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items["UI_items"].push_back(item->to_json());
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}
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return items;
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}
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UI_item* Simulator_base::get_UI_item(std::string id) const {
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// Get a UI item by id
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return m_UI_items_map.at(id);
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}
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void Simulator_base::run() {
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// Start the timer
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m_timer.setInterval(m_interval);
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run_at_startup();
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}
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void Simulator_base::stop() {
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// Stop the simulator
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m_timer.stop();
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} |