b message parser

fix bug that magic enum expects a string and crashes when you give it a json object
add stout messages on command and events
This commit is contained in:
2024-08-23 14:23:50 +02:00
parent 511c6382db
commit 65f7705d1b
+25 -33
View File
@@ -1,11 +1,12 @@
#include "message_parser.hpp" #include "message_parser.hpp"
#include <magic_enum.hpp> #include <magic_enum.hpp>
#include <iostream>
extern Simulators g_simulators; extern Simulators g_simulators;
std::string message_parser(std::string message) std::string message_parser(std::string message)
{ {
json j = message; json j = json::parse(message);
if (j.contains("command")) if (j.contains("command"))
{ {
return command_parser(j["command"]).dump(); return command_parser(j["command"]).dump();
@@ -23,82 +24,73 @@ std::string message_parser(std::string message)
json command_parser(json command) json command_parser(json command)
{ {
Command cmd = magic_enum::enum_cast<Command>(command["type"]).value_or(Command::end); std::string type = command["type"];
Command cmd = magic_enum::enum_cast<Command>(type).value_or(Command::end);
json j;
switch (cmd) switch (cmd)
{ {
case Command::get_UI_element: case Command::get_UI_element:
{ std::cout << "get_UI_element: " << command["id"] << std::endl;
std::string id = command["id"];
json j;
j["response"] = "get_UI_element"; j["response"] = "get_UI_element";
j["UI_item"] = g_simulators.invoke_active_simulator()->get_UI_item(id)->to_json(); j["UI_item"] = g_simulators.invoke_active_simulator()->get_UI_item(command["id"])->to_json();
return j; break;
}
case Command::get_UI_elements: case Command::get_UI_elements:
{ std::cout << "get_UI_elements" << std::endl;
json j;
j["response"] = "get_UI_elements"; j["response"] = "get_UI_elements";
j["UI_items"] = g_simulators.invoke_active_simulator()->get_UI_items()["UI_items"]; j["UI_items"] = g_simulators.invoke_active_simulator()->get_UI_items()["UI_items"];
return j; break;
}
case Command::switch_simulator: case Command::switch_simulator:
{ std::cout << "switch_simulator to " << command["name"] << std::endl;
g_simulators.switch_simulator(command["name"]); g_simulators.switch_simulator(command["name"]);
json j;
j["response"] = "switch_simulator"; j["response"] = "switch_simulator";
return j; break;
}
case Command::get_active_simulator_name: case Command::get_active_simulator_name:
{ std::cout << "get_active_simulator_name" << std::endl;
json j;
j["response"] = "get_active_simulator_name"; j["response"] = "get_active_simulator_name";
j["name"] = g_simulators.active_simulator_name(); j["name"] = g_simulators.active_simulator_name();
return j; break;
}
case Command::get_simulators: case Command::get_simulators:
{ std::cout << "get_simulators" << std::endl;
json j;
j["response"] = "get_simulators"; j["response"] = "get_simulators";
j["simulators"] = g_simulators.list_simulators(); j["simulators"] = g_simulators.list_simulators();
return j; break;
}
default: default:
{ break;
return "";
}
} }
return j;
} }
void event_handler(json event) void event_handler(json event)
{ {
Event e = magic_enum::enum_cast<Event>(event["type"]).value_or(Event::end); std::string type = event["type"];
Event e = magic_enum::enum_cast<Event>(type).value_or(Event::end);
std::string id;
switch(e) switch(e)
{ {
case Event::clicked: case Event::clicked:
{ {
std::string id = event["id"]; id = event["id"];
g_simulators.invoke_active_simulator()->get_UI_item(id)->click(); g_simulators.invoke_active_simulator()->get_UI_item(id)->click();
break; break;
} }
case Event::value_changed: case Event::value_changed:
{ {
std::string id = event["id"]; id = event["id"];
int value = event["value"]; int value = event["value"];
g_simulators.invoke_active_simulator()->get_UI_item(id)->set_value(value); g_simulators.invoke_active_simulator()->get_UI_item(id)->set_value(value);
break; break;
} }
case Event::text_changed: case Event::text_changed:
{ {
std::string id = event["id"]; id = event["id"];
std::string text = event["text"]; std::string text = event["text"];
g_simulators.invoke_active_simulator()->get_UI_item(id)->set_text(text); g_simulators.invoke_active_simulator()->get_UI_item(id)->set_text(text);
break; break;
} }
case Event::selected: case Event::selected:
{ {
std::string id = event["id"]; id = event["id"];
std::string selected = event["selected"]; std::string selected = event["selected"];
g_simulators.invoke_active_simulator()->get_UI_item(id)->set_selected(selected); g_simulators.invoke_active_simulator()->get_UI_item(id)->set_selected(selected);
break; break;