From 65f7705d1b9e6d4f6f27b89acaa054eba2c48210 Mon Sep 17 00:00:00 2001 From: Sander Speetjens Date: Fri, 23 Aug 2024 14:23:50 +0200 Subject: [PATCH] b message parser fix bug that magic enum expects a string and crashes when you give it a json object add stout messages on command and events --- tools/message_parser.cpp | 58 +++++++++++++++++----------------------- 1 file changed, 25 insertions(+), 33 deletions(-) diff --git a/tools/message_parser.cpp b/tools/message_parser.cpp index 3d3660f..da77564 100644 --- a/tools/message_parser.cpp +++ b/tools/message_parser.cpp @@ -1,11 +1,12 @@ #include "message_parser.hpp" #include +#include extern Simulators g_simulators; std::string message_parser(std::string message) { - json j = message; + json j = json::parse(message); if (j.contains("command")) { return command_parser(j["command"]).dump(); @@ -23,82 +24,73 @@ std::string message_parser(std::string message) json command_parser(json command) { - Command cmd = magic_enum::enum_cast(command["type"]).value_or(Command::end); - + std::string type = command["type"]; + Command cmd = magic_enum::enum_cast(type).value_or(Command::end); + json j; switch (cmd) { case Command::get_UI_element: - { - std::string id = command["id"]; - json j; + std::cout << "get_UI_element: " << command["id"] << std::endl; j["response"] = "get_UI_element"; - j["UI_item"] = g_simulators.invoke_active_simulator()->get_UI_item(id)->to_json(); - return j; - } + j["UI_item"] = g_simulators.invoke_active_simulator()->get_UI_item(command["id"])->to_json(); + break; case Command::get_UI_elements: - { - json j; + std::cout << "get_UI_elements" << std::endl; j["response"] = "get_UI_elements"; j["UI_items"] = g_simulators.invoke_active_simulator()->get_UI_items()["UI_items"]; - return j; - } + break; case Command::switch_simulator: - { + std::cout << "switch_simulator to " << command["name"] << std::endl; g_simulators.switch_simulator(command["name"]); - json j; j["response"] = "switch_simulator"; - return j; - } + break; case Command::get_active_simulator_name: - { - json j; + std::cout << "get_active_simulator_name" << std::endl; j["response"] = "get_active_simulator_name"; j["name"] = g_simulators.active_simulator_name(); - return j; - } + break; case Command::get_simulators: - { - json j; + std::cout << "get_simulators" << std::endl; j["response"] = "get_simulators"; j["simulators"] = g_simulators.list_simulators(); - return j; - } + break; default: - { - return ""; - } + break; } + return j; } void event_handler(json event) { - Event e = magic_enum::enum_cast(event["type"]).value_or(Event::end); + std::string type = event["type"]; + Event e = magic_enum::enum_cast(type).value_or(Event::end); + std::string id; switch(e) { case Event::clicked: { - std::string id = event["id"]; + id = event["id"]; g_simulators.invoke_active_simulator()->get_UI_item(id)->click(); break; } case Event::value_changed: { - std::string id = event["id"]; + id = event["id"]; int value = event["value"]; g_simulators.invoke_active_simulator()->get_UI_item(id)->set_value(value); break; } case Event::text_changed: { - std::string id = event["id"]; + id = event["id"]; std::string text = event["text"]; g_simulators.invoke_active_simulator()->get_UI_item(id)->set_text(text); break; } case Event::selected: { - std::string id = event["id"]; + id = event["id"]; std::string selected = event["selected"]; g_simulators.invoke_active_simulator()->get_UI_item(id)->set_selected(selected); break;