Files
remote-ui/Qt/CMakeLists.txt
T
2026-02-01 19:00:08 +01:00

119 lines
3.6 KiB
CMake

cmake_minimum_required(VERSION 3.5)
project(Simulator-CVS_I10 VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
include(FetchContent)
FetchContent_Declare(magic_enum URL https://github.com/Neargye/magic_enum/releases/download/v0.9.6/magic_enum-v0.9.6.tar.gz DOWNLOAD_EXTRACT_TIMESTAMP TRUE)
FetchContent_MakeAvailable(magic_enum)
FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz DOWNLOAD_EXTRACT_TIMESTAMP TRUE)
FetchContent_MakeAvailable(json)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Svg WebSockets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Svg WebSockets)
add_subdirectory(qwt)
set(PROJECT_SOURCES
simulators/sim-cvs_i10.h
simulators/sim-cvs_i10.cpp
simulators/sim-cvs_i10_helper.cpp
simulators/sim-cvs_i10.ui
simulators/sim-can_debugger.h
simulators/sim-can_debugger.cpp
simulators/sim-can_debugger.ui
simulators/sim-scope_mux_tester.h
simulators/sim-scope_mux_tester.cpp
simulators/sim-scope_mux_tester.ui
simulators/sim-test.h
simulators/sim-test.cpp
simulators/sim-test.ui
simulatorbase.h
simulatorbase.cpp
helpers.h
helpers.cpp
IterableEnum.hpp
better_radiobutton.h
better_radiobutton.cpp
networkerror.h
networkerror.cpp
networkerror.ui
web_socket_wrapper.h
web_socket_wrapper.cpp
mainwindow.h
mainwindow.cpp
mainwindow.ui
main.cpp
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(Simulator-CVS_I10
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET Simulator-CVS_I10 APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(Simulator-CVS_I10 SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(Simulator-CVS_I10
${PROJECT_SOURCES}
)
endif()
endif()
target_include_directories(Simulator-CVS_I10
PUBLIC
${CMAKE_CURRENT_LIST_DIR}
${CMAKE_CURRENT_LIST_DIR}/simulators
${PROJECT_BINARY_DIR}/
)
target_link_libraries(Simulator-CVS_I10 PRIVATE qwt Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::WebSockets magic_enum::magic_enum nlohmann_json::nlohmann_json)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.Simulator-CVS_I10)
endif()
set_target_properties(Simulator-CVS_I10 PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS Simulator-CVS_I10
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(Simulator-CVS_I10)
endif()