Files
remote-ui/server/simulators.hpp
T
2026-02-02 14:29:44 +01:00

61 lines
1.4 KiB
C++

#pragma once
#include <map>
#include <memory>
#include <mutex>
#include "simulator_base.hpp"
#include "websocket.hpp"
#define INSERT_SIMULATOR(type) m_simulators.insert(std::make_pair(type().name(), std::make_unique<type>()));
class Simulators : public QObject
{
Q_OBJECT
public:
enum class Command
{
get_UI_element,
get_UI_elements,
switch_simulator,
get_active_simulator_name,
get_simulators,
end,
begin = 0
};
enum class Event
{
clicked,
value_changed,
text_changed,
selected,
can_send,
can_clear,
ui_changed,
end,
begin = 0
};
Simulators(uint16_t port, QString can_dev, QObject *parent = nullptr);
void setup_connections();
std::string active_simulator_name() const;
void run();
void stop();
void switch_simulator(std::string name);
std::vector<std::string> list_simulators() const;
Simulator_base *invoke_active_simulator();
json changed_UI_items();
// parsing of websocket messages
QString message_parser(QString message);
json command_parser(json command);
void event_handler(json event);
private:
Websocket *m_server;
std::map<std::string, std::unique_ptr<Simulator_base>> m_simulators;
std::string m_current_simulator = "";
std::mutex m_mutex;
json m_before;
};