Files
remote-ui/tools/websocket.cpp
T
sani7 58627f137e Websocket
Add ping pong response
2024-09-06 11:55:33 +02:00

149 lines
4.0 KiB
C++

#include "websocket.hpp"
#include "spdlog/spdlog.h"
Websocket::Websocket(uint16_t port, std::ostream *out, std::ostream *err,
std::function<std::string(std::string)> on_message, std::function<std::string()> on_update)
: m_on_message(on_message), m_on_update(on_update), m_port(port)
{
// Set logging settings
m_server.get_alog().set_custom(out != &std::cout);
m_server.get_elog().set_custom(err != &std::cerr);
m_server.get_alog().set_ostream(out);
m_server.get_elog().set_ostream(err);
m_server.set_access_channels(websocketpp::log::alevel::connect + websocketpp::log::alevel::disconnect);
m_server.clear_access_channels(websocketpp::log::alevel::frame_payload + websocketpp::log::alevel::frame_header + websocketpp::log::alevel::control);
// Initialize Asio
m_server.init_asio();
// Register our message handler
m_server.set_open_handler(std::bind(&Websocket::on_open, this, ::_1));
m_server.set_close_handler(std::bind(&Websocket::on_close, this, ::_1));
m_server.set_message_handler(std::bind(&Websocket::on_message, this, ::_1, ::_2));
}
void Websocket::run()
{
try
{
// listen on specified port
m_server.listen(m_port);
// Start the server accept loop
m_server.start_accept();
// Start the ASIO io_service run loop
m_server.run();
}
catch (websocketpp::exception const &e)
{
spdlog::critical("{}", e.what());
exit(1);
}
catch (...)
{
spdlog::critical("other exception");
exit(1);
}
}
void Websocket::stop()
{
m_server.stop_listening();
m_server.stop();
}
void Websocket::on_open(websocketpp::connection_hdl hdl)
{
{
std::lock_guard<std::mutex> guard(m_action_lock);
m_actions.push(action(SUBSCRIBE, hdl));
}
m_action_cond.notify_one();
}
void Websocket::on_close(websocketpp::connection_hdl hdl)
{
{
std::lock_guard<std::mutex> guard(m_action_lock);
m_actions.push(action(UNSUBSCRIBE, hdl));
}
m_action_cond.notify_one();
}
void Websocket::on_message(websocketpp::connection_hdl hdl, Server::message_ptr msg)
{
// return pong
if (msg->get_opcode() == websocketpp::frame::opcode::PING)
{
m_server.send(hdl, msg->get_payload(), websocketpp::frame::opcode::PONG);
return;
}
// queue message up for sending by processing thread
{
std::lock_guard<std::mutex> guard(m_action_lock);
m_actions.push(action(MESSAGE, hdl, msg));
}
m_action_cond.notify_one();
}
void Websocket::process_messages()
{
while (1)
{
std::unique_lock<std::mutex> lock(m_action_lock);
while (m_actions.empty())
{
m_action_cond.wait(lock);
}
action a = m_actions.front();
m_actions.pop();
lock.unlock();
switch (a.type)
{
case SUBSCRIBE: {
std::lock_guard<std::mutex> guard(m_connection_lock);
m_connections.insert(a.hdl);
}
break;
case UNSUBSCRIBE: {
std::lock_guard<std::mutex> guard(m_connection_lock);
m_connections.erase(a.hdl);
}
break;
case MESSAGE: {
std::string response = m_on_message(a.msg->get_payload());
if (response.empty() || response == "{}")
{
continue;
}
m_server.send(a.hdl, response, websocketpp::frame::opcode::TEXT);
}
break;
default:
break;
}
}
}
void Websocket::process_broadcast()
{
while (1)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
std::string update = m_on_update();
if (update.empty() || update == "{}")
{
continue;
}
{
std::lock_guard<std::mutex> guard(m_connection_lock);
for (auto it : m_connections)
{
m_server.send(it, update, websocketpp::frame::opcode::TEXT);
}
}
}
}