#include "simulators.hpp" #include "CAN_wrapper.hpp" #include "simulator_base.hpp" #include "websocket.hpp" #include #include #include #include typedef Simulator_base *(*Get_Sim)(Communication *, QObject *); Simulators::Simulators(uint16_t port, QString can_dev, QString uart_dev, QObject *parent) : QObject(parent), m_server_thread(new QThread), m_server(new Websocket(port, nullptr)), m_can_wrapper(new CAN_Wrapper(new CAN_Interface(this), this)), m_serial(new QSerialPort(this)), m_com(new Communication) { m_server->moveToThread(m_server_thread); m_server_thread->start(); // TODO: Cleanup this code and make it possible to add multiple com devices if (!can_dev.isEmpty()) { m_can_wrapper->connect_to_dev(can_dev); } if (!uart_dev.isEmpty()) { m_serial->setPortName(uart_dev); m_serial->setBaudRate(QSerialPort::Baud115200); m_serial->setDataBits(QSerialPort::Data8); m_serial->setParity(QSerialPort::NoParity); m_serial->setStopBits(QSerialPort::OneStop); m_serial->setFlowControl(QSerialPort::NoFlowControl); if (!m_serial->open(QIODevice::ReadWrite)) { SPDLOG_CRITICAL("Error {}", m_serial->errorString().toStdString()); } } m_com->c_if1 = m_can_wrapper; m_com->s_if1 = m_serial; QLibrary lib; QDirIterator it(QCoreApplication::applicationDirPath(), QStringList() << "*.so", QDir::Files, QDirIterator::Subdirectories); while (it.hasNext()) { lib.setFileName(it.next()); lib.load(); auto loaded_sim = Get_Sim(lib.resolve("get_sim")); if (loaded_sim == nullptr) { SPDLOG_INFO("{} NOT FOUND", lib.fileName().toStdString()); lib.unload(); continue; } auto widget = loaded_sim(m_com, this); m_simulators.insert(std::make_pair(widget->name(), widget)); lib.unload(); } // Insert Debug sims here // INSERT_SIMULATOR(TEST_SIM); connect(m_server, &Websocket::on_message, this, [this](QWebSocket *conn, QString message) { QString response = message_parser(message); if (response == "{}") return; m_server->send(conn, response); }); } Simulators::~Simulators() { if (m_serial->isOpen()) m_serial->close(); } std::string Simulators::active_simulator_name() const { return this->m_current_simulator; } void Simulators::start() { if (this->m_simulators.empty()) { SPDLOG_WARN("No simulators found"); return; } if (this->m_current_simulator.empty()) { SPDLOG_WARN("No active simulator"); return; } m_before = this->m_simulators.at(m_current_simulator)->get_UI_items(); this->m_simulators.at(m_current_simulator)->start(); } void Simulators::stop() { if (this->m_simulators.empty()) { SPDLOG_WARN("No simulators found"); return; } if (this->m_current_simulator.empty()) { SPDLOG_WARN("No active simulator"); return; } this->m_simulators.at(m_current_simulator)->stop(); } void Simulators::switch_simulator(std::string name) { if (this->m_simulators.empty()) { SPDLOG_WARN("No simulators found"); return; } if (this->m_simulators.find(name) == this->m_simulators.end()) { SPDLOG_WARN("Simulator {} not found", name); return; } if (!this->m_current_simulator.empty()) { SPDLOG_INFO("Stopping current simulator {} and switching to {}", m_current_simulator, name); this->m_simulators.at(m_current_simulator)->stop(); disconnect(m_simulators.at(m_current_simulator).get()); } this->m_current_simulator = name; connect( m_simulators.at(m_current_simulator).get(), &Simulator_base::sim_changed, this, [this] { auto json = changed_UI_items(); if (!json.empty()) { m_server->broadcast(QString::fromStdString(json.dump())); } }, Qt::QueuedConnection); this->start(); } std::vector Simulators::list_simulators() const { std::vector names; for (const auto &simulator : this->m_simulators) { names.push_back(simulator.first); } return names; } bool Simulators::is_not_active() const { return this->m_current_simulator.empty(); } Simulator_base *Simulators::invoke_active_simulator() { std::lock_guard lock(m_mutex); if (this->m_simulators.empty()) { return nullptr; } if (this->m_current_simulator.empty()) { return nullptr; } m_before = this->m_simulators.at(m_current_simulator)->get_UI_items(); return this->m_simulators.at(m_current_simulator).get(); } json Simulators::changed_UI_items() { std::lock_guard lock(m_mutex); if (this->m_simulators.empty()) { return "{}"_json; } if (this->m_current_simulator.empty()) { return "{}"_json; } json after = this->m_simulators.at(m_current_simulator)->get_UI_items(); json changed; changed["event"]["type"] = "ui_changed"; json diff = json::diff(m_before, after); if (diff.empty()) { return "{}"_json; } // diff to ui items list // get index out of each item in diff /UI_items/0/** // but the index can be the same for multiple items // Then push the ui_item at that index to the changed json std::unordered_set addedIndices; try { for (auto &item : diff) { std::string path = item["path"]; size_t index = std::stoul(path.substr(10, path.find("/", 10) - 10)); if (addedIndices.find(index) != addedIndices.end()) continue; changed["event"]["UI_items"].push_back(after["UI_items"][index]); addedIndices.insert(index); } } catch (const std::exception &e) { SPDLOG_ERROR(e.what()); } m_before = after; return changed; }