#pragma once #include "UI_item.hpp" #define UI_BUTTON_TYPE std::string("UI_button") class UI_button : public UI_item { Q_OBJECT public: UI_button(std::string text, Color fg_color, Color bg_color, QObject *parent = nullptr); UI_button(const json &j, QObject *parent = nullptr); void from_json(const json &j) override; json to_json(size_t id) const override; void click() override; signals: void clicked(); };