#pragma once #include "ui_item.hpp" /** * @brief Class representing a UI checkbox * */ class UI_checkbox : public UI_item { Q_OBJECT public: /** * @brief Construct a UI checkbox object * * @param parent The parent QObject */ UI_checkbox(QObject *parent = nullptr); /** * @brief Construct a UI checkbox object * * @param text The text to display * @param fg_color The foreground color * @param bg_color The background color * @param parent The parent QObject */ UI_checkbox(QString text, Color fg_color, Color bg_color, QObject *parent = nullptr); /** * @brief set_text * @param text The text field of the button */ void set_text(QString text) override; /** * @brief text * @return The text field of the button */ QString text() const; void set_fg_color(Color fg_color); Color fg_color() const; void set_bg_color(Color bg_color); Color bg_color() const; /** * @brief Handle a click event on the checkbox * */ void click() override; /** * @brief Set the state of the checkbox * * @param state The state to set */ void set_state(bool state); /** * @brief Get the state of the checkbox * * @return true If checked * @return false If unchecked */ bool state() const; signals: /** * @brief Signal emitted when the checkbox state changes * * @param checked The new state of the checkbox */ void changed(bool checked); };