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Improves build process for internal development
Adds an INTERNAL preprocessor definition to manage dependencies. This change allows for a lighter build during internal development by forward declaring some classes and excluding UI and CAN dependencies.
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@@ -1,4 +1,6 @@
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#define INTERNAL
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#include "simulator_base.hpp"
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#include "ui_item.hpp"
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Simulator_base::Simulator_base(std::string name, Communication *com, std::chrono::milliseconds interval,
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QObject *parent)
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