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UI
optimize by passing by reference optimize by using std::move
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@@ -7,19 +7,19 @@ UI_status_bar::UI_status_bar(QObject *parent) : UI_item(UI_STATUS_BAR_TYPE, pare
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UI_status_bar::UI_status_bar(std::string message, QObject *parent) : UI_item(UI_STATUS_BAR_TYPE, parent), m_timeout(0)
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{
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m_text = message;
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m_text = std::move(message);
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setup_item(true, false, false);
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}
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void UI_status_bar::show_message(std::string message, size_t timeout)
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{
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// This should work because the message gets only send once when it changes
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m_text = message;
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m_text = std::move(message);
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m_timeout = timeout;
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emit ui_changed();
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}
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std::string UI_status_bar::message() const
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std::string UI_status_bar::message() const &
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{
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return m_text;
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}
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