diff --git a/tools/simulators/test_sim.cpp b/tools/simulators/test_sim.cpp index 8986135..ea159f9 100644 --- a/tools/simulators/test_sim.cpp +++ b/tools/simulators/test_sim.cpp @@ -7,13 +7,15 @@ m_button("button", "Off", Color(Color::White), Color(Color::Red), [this](std::st m_combobox("combobox", "Combobox", Color(Color::White), Color(Color::Black), {"Option 1", "Option 2", "Option 3"}, 0, [](std::string id, std::string selected) { spdlog::info("Combobox {} selected {}", id, selected); }), m_label("label", "Label", Color(Color::White), Color(Color::Black)), m_checkbox("checkbox", "Checkbox", Color(Color::White), Color(Color::Black), {"Option 1", "Option 2", "Option 3"}, [](std::string id, std::vector selected) { spdlog::info("Checkbox {} selected {}", id, (selected.size() > 0 ? selected[0] : "")); }), -m_slider("slider", "Slider", Color(Color::White), Color(Color::Black), 0, 100, 50, [](std::string id, double value) { spdlog::info("Slider {} changed to {}", id, value); }) +m_slider("slider", "Slider", Color(Color::White), Color(Color::Black), 0, 100, 50, [](std::string id, double value) { spdlog::info("Slider {} changed to {}", id, value); }), +m_led("led", "Led", Color(Color::White), Color(Color::Black), Color(Color::Red)) { this->add_UI_item(&this->m_button); this->add_UI_item(&this->m_combobox); this->add_UI_item(&this->m_label); this->add_UI_item(&this->m_checkbox); this->add_UI_item(&this->m_slider); + this->add_UI_item(&this->m_led); } void Test_Sim::timer() @@ -34,6 +36,8 @@ void Test_Sim::button_clicked(std::string id) bool state = this->m_button.bg_color() == Color(Color::Red) ? true : false; this->m_button.set_bg_color(state ? Color(Color::Green) : Color(Color::Red)); this->m_button.set_text(state ? "On" : "Off"); + + this->m_led.set_led_color(state ? Color(Color::Green) : Color(Color::Red)); return; } } diff --git a/tools/simulators/test_sim.hpp b/tools/simulators/test_sim.hpp index b6703f8..851d1ad 100644 --- a/tools/simulators/test_sim.hpp +++ b/tools/simulators/test_sim.hpp @@ -14,4 +14,5 @@ class Test_Sim : public Simulator_base { UI_label m_label; UI_checkbox m_checkbox; UI_slider m_slider; + UI_led m_led; };