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UI
rename the value changed signal to ui_changed
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@@ -18,7 +18,7 @@ std::string Simulator_base::name() const
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void Simulator_base::push_ui_item(UI_item *item)
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{
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// Add a UI item to the simulator
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connect(item, &UI_item::value_changed, this, [this] { emit sim_changed(); });
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connect(item, &UI_item::ui_changed, this, [this] { emit sim_changed(); });
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m_UI_items.push_back(item);
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}
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