mirror of
https://github.com/Sani7/remote-ui.git
synced 2026-10-26 21:51:13 +01:00
readme
add a good readme and some instructions on how to start creating sims
This commit is contained in:
@@ -0,0 +1,84 @@
|
||||
# unisim_cpp
|
||||
## Guidelines
|
||||
There are a few rules to follow when creating a big project with multiple people.
|
||||
### 1 Pragma once
|
||||
Change this setting in Qt creator \
|
||||
Edit > Preferences > C++ > File Naming > Headers > Include guard template and check the box "Use pragma once instead"
|
||||
### 2 File naming
|
||||
Change this setting in Qt creator \
|
||||
Edit > Preferences > C++ > File Naming > Headers > Suffix
|
||||
Change this to hpp
|
||||
Change this setting in Qt creator \
|
||||
Edit > Preferences > C++ > File Naming > Sources > Suffix
|
||||
Change this to cpp
|
||||
### 3 How to write type names
|
||||
Use snake case and make the first letter a capital letter to show that it is a type name
|
||||
### 4 Linting rules
|
||||
Please run clang-format using the given .clang-fomrat file and check that linting passes on bitbucket piplines
|
||||
### 5 No broken code in main branch
|
||||
Always use a pull request to merge code in the main branch, this makes it so that no broken code can get in the main branch.
|
||||
## Creating a new simulator
|
||||
[How to create a client ui](create_client.md)\
|
||||
[How to create a server sim](create_server.md)
|
||||
## Setup
|
||||
### Requirements
|
||||
Fedora packages:
|
||||
```bash
|
||||
sudo dnf install gtest-devel cmake git ninja-build qt6-qttools-devel qt6-qtsvg-devel qt6-qtwebsockets-devel qt6-qtserialport-devel libsocketcan qt6-qtserialbus-devel libgpiod-devel
|
||||
```
|
||||
### Clone repo
|
||||
Easiest way to download a repo from our bitbucket is to use an ssh-key. Put or generate the key on the system and copy the private key to your bitbucket account. (Cog > Personal Bitbucket Settings > SSH keys) Then run this command on the system.
|
||||
```bash
|
||||
git clone --recurse-submodules git@bitbucket.org:belgiantrain/unisim-cpp.git
|
||||
```
|
||||
|
||||
### Server build
|
||||
```bash
|
||||
cmake -S . -B ./build/ -G Ninja
|
||||
cmake --build ./build/ --target unisim_server #your sims (sim_*)
|
||||
```
|
||||
|
||||
### Client build
|
||||
```bash
|
||||
cmake -S . -B ./build/ -G Ninja
|
||||
cmake --build ./build/ --target unisim_client #your ui (ui_*)
|
||||
```
|
||||
|
||||
### Running the project
|
||||
Copy the libsim_* and/or libui_* together with the server or client to /usr/local/bin
|
||||
```bash
|
||||
sudo cp build/bin/unisim_* build/bin/libsim_* build/bin/libui_* /usr/local/bin/
|
||||
```
|
||||
then run
|
||||
```bash
|
||||
unisim_client -s $Server_IP
|
||||
```
|
||||
or
|
||||
```bash
|
||||
unisim_server
|
||||
```
|
||||
for more info on each executables commandline params run with -h option
|
||||
|
||||
### Enabling CAN bus on Raspberry Pi
|
||||
Append this to /boot/config.txt
|
||||
```
|
||||
dtparam=spi=on
|
||||
dtoverlay=mcp2515-can0,spi0-0,oscillator=16000000,interrupt=22
|
||||
dtoverlay=spi-bcm2835-overlay
|
||||
```
|
||||
Copy can_dev.service to /etc/systemd/system. Reboot to apply changes.
|
||||
```bash
|
||||
sudo cp can_dev.service /etc/systemd/system
|
||||
sudo systemctl enable can_dev.service
|
||||
sudo reboot
|
||||
```
|
||||
|
||||
### Autostart server on boot
|
||||
Copy unsim_cpp.service to /etc/systemd/system
|
||||
If you use can you could copy can_dev.service as well
|
||||
(Remove -c can0 if you don't use can)
|
||||
```bash
|
||||
sudo cp unisim_cpp.service /etc/systemd/system
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable --now unisim_cpp.service
|
||||
```
|
||||
@@ -0,0 +1,69 @@
|
||||
## Client UI
|
||||
To create a new simulator ui follow these steps
|
||||
1) Make sure the client folder is folded down
|
||||
2) Right click on unisim_client and select Add new
|
||||
3) Choose Qt in files and classes and then select Qt widgets designer form class + Choose
|
||||
4) Select Mainwindow + Next
|
||||
5) Change the classname to the name of your sim use underscores as spaces, don't forget classnames always start with a capital letter
|
||||
6) Select the path by clicking browse, and make sure it is in the client/simulators folder + Next
|
||||
7) Set add to project to None + Finished
|
||||
8) Refresh CMake by right clicking on the project name + Run Cmake, it should show your sim as ui_ + filename
|
||||
9) Change the hpp file as following. This is an example out of test sim
|
||||
OPTIONAL Add id_to_label is optional if you want to use value labels
|
||||
```cpp
|
||||
#pragma once
|
||||
#include "simulator_base.hpp"
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class Test_Sim;
|
||||
}
|
||||
|
||||
class Test_Sim : public Simulator_base
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit Test_Sim(Web_socket_wrapper *web_socket = nullptr, QWidget *parent = nullptr);
|
||||
~Test_Sim();
|
||||
// Optional
|
||||
QLabel *id_to_label(QWidget* widget) override;
|
||||
|
||||
private:
|
||||
Ui::Test_Sim *ui;
|
||||
};
|
||||
```
|
||||
10) Change the cpp file as following. This is an example out of test sim. PUSH_UI_ITEM is the method to add new QWidgets to the similator UI
|
||||
OPTIONAL Add id_to_label is optional if you want to use value labels switch case is also an option instead of if
|
||||
```cpp
|
||||
#include "test.hpp"
|
||||
#include "ui_test.h"
|
||||
|
||||
EXPORT_UI(Test_Sim);
|
||||
|
||||
Test_Sim::Test_Sim(Web_socket_wrapper *web_socket, QWidget *parent)
|
||||
: Simulator_base("Test Sim", web_socket, parent), ui(new Ui::Test_Sim)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
PUSH_UI_ITEM(item);
|
||||
}
|
||||
|
||||
Test_Sim::~Test_Sim()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
QLabel *Test_Sim::id_to_label(QWidget* widget)
|
||||
{
|
||||
if (widget == ui->slider)
|
||||
return ui->slider_label;
|
||||
if (widget == ui->thermo)
|
||||
return ui->thermo_label;
|
||||
if (widget == ui->dial)
|
||||
return ui->dial_label;
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
```
|
||||
For extra examples look at the existing simulators
|
||||
@@ -0,0 +1,70 @@
|
||||
## Server simulator
|
||||
To create a simulator server follow these steps
|
||||
1) Make sure the server folder is folded down
|
||||
2) Right click on unisim_server and select Add new
|
||||
3) Choose C/C++ in files and classes and then select C++ class + Choose
|
||||
4) Change the classname to the name of your sim use underscores as spaces, don't forget classnames always start with a capital letter
|
||||
5) Set as base Simulator_base and check "Add Q_Object"
|
||||
6) Select the path by clicking browse and make sure it is in the server/simulators folder + Next
|
||||
7) Set add to project to None + Finish
|
||||
8) Refresh CMake by right clicking on the project name + Run Cmake, it should show your sim as sim_ + filename
|
||||
9) Change the hpp file as following. This is an example out of test sim
|
||||
```cpp
|
||||
#pragma once
|
||||
#include "simulator_base.hpp"
|
||||
|
||||
class Test_Sim : public Simulator_base
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit Test_Sim(Communication *comms = nullptr, QObject *parent = nullptr);
|
||||
// Optional
|
||||
void timer() override;
|
||||
void run_at_startup() override;
|
||||
void run_at_stop() override;
|
||||
|
||||
private:
|
||||
// Put you're UI items and external connection classes here
|
||||
//UI_button m_button;
|
||||
//Visa m_device;
|
||||
//Output_card m_output;
|
||||
//GPIO m_gpio_pin0;
|
||||
};
|
||||
```
|
||||
10) Change the cpp file as following. This is an example out of test sim. PUSH_UI_ITEM is the method to add new UI_items to the similator
|
||||
```cpp
|
||||
#include "test.hpp"
|
||||
|
||||
EXPORT_SIM(Test_Sim);
|
||||
|
||||
Test_Sim::Test_Sim(Communication *com, QObject *parent)
|
||||
: Simulator_base("Test Sim", com, std::chrono::milliseconds(1000), parent),
|
||||
// Put you're variable constructors here
|
||||
m_button("Off", Color::White, Color::Red)
|
||||
{
|
||||
PUSH_UI_ITEM(m_ui_item);
|
||||
|
||||
// Put you're connect statements here
|
||||
connect(&m_button, &UI_button::clicked, this, [=, this] {
|
||||
m_button.set_text("On");
|
||||
});
|
||||
}
|
||||
|
||||
void Test_Sim::timer()
|
||||
{
|
||||
SPDLOG_INFO("Timer triggered");
|
||||
}
|
||||
|
||||
void Test_Sim::run_at_startup()
|
||||
{
|
||||
// Run at startup
|
||||
SPDLOG_INFO("Test_Sim started");
|
||||
}
|
||||
void Test_Sim::run_at_stop()
|
||||
{
|
||||
// Run at startup
|
||||
SPDLOG_INFO("Test_Sim stoped");
|
||||
}
|
||||
```
|
||||
|
||||
For extra examples look at the existing simulators
|
||||
Reference in New Issue
Block a user