Add simulators

This commit is contained in:
2024-08-19 12:22:31 +02:00
parent 5760a1f97f
commit 352f25abe4
3 changed files with 85 additions and 0 deletions
+2
View File
@@ -2,6 +2,7 @@ add_executable(simulators)
target_sources(simulators PRIVATE target_sources(simulators PRIVATE
${CMAKE_CURRENT_LIST_DIR}/main.cpp ${CMAKE_CURRENT_LIST_DIR}/main.cpp
${CMAKE_CURRENT_LIST_DIR}/simulator_base.cpp ${CMAKE_CURRENT_LIST_DIR}/simulator_base.cpp
${CMAKE_CURRENT_LIST_DIR}/simulators.cpp
) )
target_compile_options(simulators PRIVATE $<$<CONFIG:Debug>: target_compile_options(simulators PRIVATE $<$<CONFIG:Debug>:
@@ -17,4 +18,5 @@ target_include_directories(simulators
target_link_libraries(simulators PRIVATE target_link_libraries(simulators PRIVATE
UI UI
Timer
) )
+64
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@@ -0,0 +1,64 @@
#include "simulators.hpp"
#include "test_sim.hpp"
Simulators::Simulators()
{
}
void Simulators::run()
{
if (this->p_simulators.empty())
{
return;
}
if (this->p_current_simulator.empty())
{
return;
}
this->p_simulators.at(p_current_simulator)->run();
}
void Simulators::stop()
{
if (this->p_simulators.empty())
{
return;
}
if (this->p_current_simulator.empty())
{
return;
}
this->p_simulators.at(p_current_simulator)->stop();
}
void Simulators::switch_simulator(std::string name)
{
if (this->p_simulators.empty())
{
return;
}
if (!this->p_current_simulator.empty())
{
this->p_simulators.at(p_current_simulator)->stop();
}
this->p_current_simulator = name;
this->p_simulators.at(p_current_simulator)->run();
}
Simulator_base* Simulators::invoke_active_simulator() const
{
if (this->p_simulators.empty())
{
return nullptr;
}
if (this->p_current_simulator.empty())
{
return nullptr;
}
return this->p_simulators.at(p_current_simulator).get();
}
+19
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@@ -0,0 +1,19 @@
#pragma once
#include <memory>
#include <map>
#include "simulator_base.hpp"
#define INSERT_SIMULATOR(type) p_simulators.insert(std::make_pair(type().name(), std::make_unique<type>()));
class Simulators {
public:
Simulators();
void run();
void stop();
void switch_simulator(std::string name);
Simulator_base* invoke_active_simulator() const;
private:
std::map<std::string, std::unique_ptr<Simulator_base>> p_simulators;
std::string p_current_simulator;
};