Add win percentage in the statusbar
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@@ -119,6 +119,7 @@ void playWindow::playerTurn(void)
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{
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{
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ui->statusLabel->setText("Bust!");
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ui->statusLabel->setText("Bust!");
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ui->twistButton->setEnabled(false);
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ui->twistButton->setEnabled(false);
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ui->stickButton->setEnabled(false);
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// Generating Computer score
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// Generating Computer score
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computerTurn();
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computerTurn();
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@@ -175,7 +176,8 @@ void playWindow::computerTurn(void)
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ui->outcomeLabel->setPixmap(win);
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ui->outcomeLabel->setPixmap(win);
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player_wins++;
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player_wins++;
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}
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}
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ui->statusbar->showMessage("Player " + QString::number(player_wins) + " - Gamescore - " + "Computer " + QString::number(computer_wins));
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ui->statusbar->showMessage("Gamescore Player: " + QString::number(player_wins) + " - " + "Computer: " + QString::number(computer_wins) + " - Win Percentage: " + QString::number(static_cast<double>(player_wins) / static_cast<double>(player_wins + computer_wins) * 100) + "%");
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this->setEnabled(true);
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this->setEnabled(true);
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}
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}
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