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2023-Webservices_And_Applic…/project/Core/Inc/gifdec.h

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// Copyright 2020 BitBank Software, Inc. All Rights Reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//===========================================================================
#ifndef __ANIMATEDGIF__
#define __ANIMATEDGIF__
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define memcpy_P memcpy
#define PROGMEM
//
// GIF Animator
// Written by Larry Bank
// Copyright (c) 2020 BitBank Software, Inc.
// bitbank@pobox.com
//
// Designed to decode images up to 480x320
// using less than 22K of RAM
//
/* GIF Defines and variables */
#define MAX_CHUNK_SIZE 255
//
// These 2 macros can be changed to limit the amount of RAM
// required by the decoder. For example, decoding 1-bit images to
// a 128x32 display will not need a max code size of 12 nor a palette
// with 256 entries
//
#define MAX_CODE_SIZE 12
#define MAX_COLORS 256
#define LZW_BUF_SIZE (6 * MAX_CHUNK_SIZE)
#define LZW_HIGHWATER (4 * MAX_CHUNK_SIZE)
#ifdef __LINUX__
#define MAX_WIDTH 2048
#else
#define MAX_WIDTH 320
#endif // __LINUX__
// This buffer is used to store the pixel sequence in reverse order
// it needs to be large enough to hold the longest possible
// sequence (1<<MAX_CODE_SIZE)
#define FILE_BUF_SIZE (1 << MAX_CODE_SIZE)
#define PIXEL_FIRST 0
#define PIXEL_LAST (1 << MAX_CODE_SIZE)
#define LINK_UNUSED 5911 // 0x1717 to use memset
#define LINK_END 5912
#define MAX_HASH 5003
enum {
GIF_PALETTE_RGB565_LE = 0, // little endian (default)
GIF_PALETTE_RGB565_BE, // big endian
GIF_PALETTE_RGB888 // original 24-bpp entries
};
// for compatibility with older code
#define LITTLE_ENDIAN_PIXELS GIF_PALETTE_RGB565_LE
#define BIG_ENDIAN_PIXELS GIF_PALETTE_RGB565_BE
//
// Draw callback pixel type
// RAW = 8-bit palettized pixels requiring transparent pixel handling
// COOKED = 16 or 24-bpp fully rendered pixels ready for display
//
enum { GIF_DRAW_RAW = 0, GIF_DRAW_COOKED };
enum {
GIF_SUCCESS = 0,
GIF_DECODE_ERROR,
GIF_TOO_WIDE,
GIF_INVALID_PARAMETER,
GIF_UNSUPPORTED_FEATURE,
GIF_FILE_NOT_OPEN,
GIF_EARLY_EOF,
GIF_EMPTY_FRAME,
GIF_BAD_FILE,
GIF_ERROR_MEMORY
};
typedef struct gif_file_tag {
int32_t iPos; // current file position
int32_t iSize; // file size
uint8_t* pData; // memory file pointer
void* fHandle; // class pointer to File/SdFat or whatever you want
} GIFFILE;
typedef struct gif_info_tag {
int32_t iFrameCount; // total frames in file
int32_t iDuration; // duration of animation in milliseconds
int32_t iMaxDelay; // maximum frame delay
int32_t iMinDelay; // minimum frame delay
} GIFINFO;
typedef struct gif_draw_tag {
int iX, iY; // Corner offset of this frame on the canvas
int y; // current line being drawn (0 = top line of image)
int iWidth, iHeight; // size of this frame
void* pUser; // user supplied pointer
uint8_t* pPixels; // 8-bit source pixels for this line
uint16_t* pPalette; // little or big-endian RGB565 palette entries (default)
uint8_t* pPalette24; // RGB888 palette (optional)
uint8_t ucTransparent; // transparent color
uint8_t ucHasTransparency; // flag indicating the transparent color is in use
uint8_t ucDisposalMethod; // frame disposal method
uint8_t ucBackground; // background color
uint8_t ucIsGlobalPalette; // Flag to indicate that a global palette, rather than a local palette is being used
} GIFDRAW;
// Callback function prototypes
typedef int32_t(GIF_READ_CALLBACK)(GIFFILE* pFile, uint8_t* pBuf, int32_t iLen);
typedef int32_t(GIF_SEEK_CALLBACK)(GIFFILE* pFile, int32_t iPosition);
typedef void(GIF_DRAW_CALLBACK)(GIFDRAW* pDraw);
typedef void*(GIF_OPEN_CALLBACK)(const char* szFilename, int32_t* pFileSize);
typedef void(GIF_CLOSE_CALLBACK)(void* pHandle);
typedef void*(GIF_ALLOC_CALLBACK)(uint32_t iSize);
typedef void(GIF_FREE_CALLBACK)(void* buffer);
//
// our private structure to hold a GIF image decode state
//
typedef struct gif_image_tag {
int iWidth, iHeight, iCanvasWidth, iCanvasHeight;
int iX, iY; // GIF corner offset
int iBpp;
int iError; // last error
int iFrameDelay; // delay in milliseconds for this frame
int iRepeatCount; // NETSCAPE animation repeat count. 0=forever
int iXCount, iYCount; // decoding position in image (countdown values)
int iLZWOff; // current LZW data offset
int iLZWSize; // current quantity of data in the LZW buffer
int iCommentPos; // file offset of start of comment data
short sCommentLen; // length of comment
GIF_READ_CALLBACK* pfnRead;
GIF_SEEK_CALLBACK* pfnSeek;
GIF_DRAW_CALLBACK* pfnDraw;
GIF_OPEN_CALLBACK* pfnOpen;
GIF_CLOSE_CALLBACK* pfnClose;
GIFFILE GIFFile;
void* pUser;
unsigned char* pFrameBuffer;
unsigned char *pPixels, *pOldPixels;
unsigned char ucLineBuf[MAX_WIDTH]; // current line
unsigned char ucFileBuf[FILE_BUF_SIZE]; // holds temp data and pixel stack
unsigned short pPalette[(MAX_COLORS * 3) / 2]; // can hold RGB565 or RGB888 - set in begin()
unsigned short pLocalPalette[(MAX_COLORS * 3) / 2]; // color palettes for GIF images
unsigned char ucLZW[LZW_BUF_SIZE]; // holds 6 chunks (6x255) of GIF LZW data packed together
unsigned short usGIFTable[1 << MAX_CODE_SIZE];
unsigned char ucGIFPixels[(PIXEL_LAST * 2)];
unsigned char bEndOfFrame;
unsigned char ucGIFBits, ucBackground, ucTransparent, ucCodeStart, ucMap, bUseLocalPalette;
unsigned char ucPaletteType; // RGB565 or RGB888
unsigned char ucDrawType; // RAW or COOKED
} GIFIMAGE;
#ifdef __cplusplus
//
// The GIF class wraps portable C code which does the actual work
//
class AnimatedGIF {
public:
int open(uint8_t* pData, int iDataSize, GIF_DRAW_CALLBACK* pfnDraw);
int openFLASH(uint8_t* pData, int iDataSize, GIF_DRAW_CALLBACK* pfnDraw);
int open(const char* szFilename,
GIF_OPEN_CALLBACK* pfnOpen,
GIF_CLOSE_CALLBACK* pfnClose,
GIF_READ_CALLBACK* pfnRead,
GIF_SEEK_CALLBACK* pfnSeek,
GIF_DRAW_CALLBACK* pfnDraw);
void close();
void reset();
void begin(unsigned char ucPaletteType = GIF_PALETTE_RGB565_LE);
void begin(int iEndian, unsigned char ucPaletteType) {
begin(ucPaletteType);
};
int playFrame(bool bSync, int* delayMilliseconds, void* pUser = NULL);
int getCanvasWidth();
int allocFrameBuf(GIF_ALLOC_CALLBACK* pfnAlloc);
int setDrawType(int iType);
int freeFrameBuf(GIF_FREE_CALLBACK* pfnFree);
uint8_t* getFrameBuf();
int getCanvasHeight();
int getLoopCount();
int getInfo(GIFINFO* pInfo);
int getLastError();
int getComment(char* destBuffer);
private:
GIFIMAGE _gif;
};
#else
// C interface
int GIF_openRAM(GIFIMAGE* pGIF, uint8_t* pData, int iDataSize, GIF_DRAW_CALLBACK* pfnDraw);
int GIF_openFile(GIFIMAGE* pGIF, const char* szFilename, GIF_DRAW_CALLBACK* pfnDraw);
void GIF_close(GIFIMAGE* pGIF);
void GIF_begin(GIFIMAGE* pGIF, unsigned char ucPaletteType);
void GIF_reset(GIFIMAGE* pGIF);
int GIF_playFrame(GIFIMAGE* pGIF, int* delayMilliseconds, void* pUser);
int GIF_getCanvasWidth(GIFIMAGE* pGIF);
int GIF_getCanvasHeight(GIFIMAGE* pGIF);
int GIF_getComment(GIFIMAGE* pGIF, char* destBuffer);
int GIF_getInfo(GIFIMAGE* pGIF, GIFINFO* pInfo);
int GIF_getLastError(GIFIMAGE* pGIF);
int GIF_getLoopCount(GIFIMAGE* pGIF);
#endif // __cplusplus
// Due to unaligned memory causing an exception, we have to do these macros the slow way
#define INTELSHORT(p) ((*p) + (*(p + 1) << 8))
#define INTELLONG(p) ((*p) + (*(p + 1) << 8) + (*(p + 2) << 16) + (*(p + 3) << 24))
#define MOTOSHORT(p) (((*(p)) << 8) + (*(p + 1)))
#define MOTOLONG(p) (((*p) << 24) + ((*(p + 1)) << 16) + ((*(p + 2)) << 8) + (*(p + 3)))
// Must be a 32-bit target processor
#define REGISTER_WIDTH 32
#endif // __ANIMATEDGIF__