Merge branch 'main' into TFTP
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@@ -104,7 +104,7 @@ void main(void) {
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#### Drawing text on the screen
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```c
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void lcd_display_text(const char* text, uint16_t x_pos, uint16_t y_pos, uint32_t color, uint32_t bg_color, sFONT *font);
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void lcd_display_text(const char* text, uint16_t x_pos, uint16_t y_pos, uint32_t color, sFONT *font);
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```
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```c
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@@ -116,7 +116,7 @@ void main(void) {
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...
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lcd_init(true);
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...
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lcd_display_text("This is a text string.", 10, 10, LCD_GREEN, LCD_BLACK, LCD_FONT16);
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lcd_display_text("This is a text string.", 10, 10, LCD_GREEN, LCD_FONT16);
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}
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```
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Display text on the LCD screen in a certain color. When text width exceeds BSP_LCD_GetXSize(), a text wrap will be performed. If the text wrap is between two will be injected.
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@@ -194,13 +194,13 @@ void main(void) {
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...
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lcd_init(true);
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...
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// From a C-array
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lcd_gif_t* gif = lcd_draw_gif(gif_array, gif_size, 0, 0);
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// From the filesystem
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lcd_gif_t* gif = lcd_draw_gif_from_fs("st.gif", 0, 0);
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if (gif == NULL) {
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LOG_WARNING("GIF could not be drawn");
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}
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@@ -229,15 +229,22 @@ Call this function before drawing over the GIF.
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This function should not be called on a GIF that has already been stopped (GIFs with a loop count will stop automatically).
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It is possible that the handler has been assigned to a new GIF, so it would stop the new GIF instead.
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#### Stopping all GIF animations
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```c
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void lcd_stop_all_gifs(void);
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```
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This function stops all the GIF animations and frees the memory allocated for the GIF.
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Call this function before drawing over the GIF.
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#### Checking if a GIF is still running
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```c
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bool lcd_gif_is_playing(lcd_gif_t* gif);
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```
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NOTE: It is possible that the GIF has stopped playing, but another GIF has taken its slot and is still playing.
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#### Clearing the LCD screen
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#### Clearing the text on the LCD screen
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```c
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void lcd_clear(uint32_t color);
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void lcd_clear_text(void);
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```
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```c
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@@ -246,9 +253,29 @@ void lcd_clear(uint32_t color);
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void main(void) {
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...
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lcd_init(true);
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lcd_display_text("Hello world!", 0, 0, LCD_GREEN, LCD_FONT20);
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...
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lcd_clear(LCD_BLACK);
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lcd_clear_text();
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}
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```
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Clears the LCD screen to the specified color.
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Clears all text strings on the LCD screen.
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#### Clearing the images on the LCD screen
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```c
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void lcd_clear_images(void);
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```
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```c
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#include "lcd_api.h"
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void main(void) {
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...
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lcd_init(true);
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lcd_draw_img_from_fs("st.bmp", 300, 100);
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...
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lcd_clear_images();
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}
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```
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Clears all text strings on the LCD screen.
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