Add support for GIF images
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project/Core/Inc/gifdec.h
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224
project/Core/Inc/gifdec.h
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// Copyright 2020 BitBank Software, Inc. All Rights Reserved.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//===========================================================================
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#ifndef __ANIMATEDGIF__
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#define __ANIMATEDGIF__
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <stdlib.h>
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#define memcpy_P memcpy
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#define PROGMEM
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//
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// GIF Animator
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// Written by Larry Bank
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// Copyright (c) 2020 BitBank Software, Inc.
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// bitbank@pobox.com
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//
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// Designed to decode images up to 480x320
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// using less than 22K of RAM
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//
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/* GIF Defines and variables */
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#define MAX_CHUNK_SIZE 255
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//
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// These 2 macros can be changed to limit the amount of RAM
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// required by the decoder. For example, decoding 1-bit images to
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// a 128x32 display will not need a max code size of 12 nor a palette
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// with 256 entries
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//
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#define MAX_CODE_SIZE 12
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#define MAX_COLORS 256
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#define LZW_BUF_SIZE (6*MAX_CHUNK_SIZE)
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#define LZW_HIGHWATER (4*MAX_CHUNK_SIZE)
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#ifdef __LINUX__
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#define MAX_WIDTH 2048
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#else
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#define MAX_WIDTH 320
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#endif // __LINUX__
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// This buffer is used to store the pixel sequence in reverse order
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// it needs to be large enough to hold the longest possible
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// sequence (1<<MAX_CODE_SIZE)
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#define FILE_BUF_SIZE (1<<MAX_CODE_SIZE)
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#define PIXEL_FIRST 0
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#define PIXEL_LAST (1<<MAX_CODE_SIZE)
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#define LINK_UNUSED 5911 // 0x1717 to use memset
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#define LINK_END 5912
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#define MAX_HASH 5003
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enum {
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GIF_PALETTE_RGB565_LE = 0, // little endian (default)
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GIF_PALETTE_RGB565_BE, // big endian
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GIF_PALETTE_RGB888 // original 24-bpp entries
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};
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// for compatibility with older code
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#define LITTLE_ENDIAN_PIXELS GIF_PALETTE_RGB565_LE
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#define BIG_ENDIAN_PIXELS GIF_PALETTE_RGB565_BE
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//
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// Draw callback pixel type
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// RAW = 8-bit palettized pixels requiring transparent pixel handling
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// COOKED = 16 or 24-bpp fully rendered pixels ready for display
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//
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enum {
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GIF_DRAW_RAW = 0,
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GIF_DRAW_COOKED
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};
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enum {
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GIF_SUCCESS = 0,
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GIF_DECODE_ERROR,
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GIF_TOO_WIDE,
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GIF_INVALID_PARAMETER,
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GIF_UNSUPPORTED_FEATURE,
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GIF_FILE_NOT_OPEN,
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GIF_EARLY_EOF,
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GIF_EMPTY_FRAME,
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GIF_BAD_FILE,
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GIF_ERROR_MEMORY
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};
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typedef struct gif_file_tag
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{
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int32_t iPos; // current file position
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int32_t iSize; // file size
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uint8_t *pData; // memory file pointer
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void * fHandle; // class pointer to File/SdFat or whatever you want
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} GIFFILE;
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typedef struct gif_info_tag
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{
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int32_t iFrameCount; // total frames in file
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int32_t iDuration; // duration of animation in milliseconds
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int32_t iMaxDelay; // maximum frame delay
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int32_t iMinDelay; // minimum frame delay
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} GIFINFO;
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typedef struct gif_draw_tag
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{
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int iX, iY; // Corner offset of this frame on the canvas
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int y; // current line being drawn (0 = top line of image)
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int iWidth, iHeight; // size of this frame
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void *pUser; // user supplied pointer
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uint8_t *pPixels; // 8-bit source pixels for this line
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uint16_t *pPalette; // little or big-endian RGB565 palette entries (default)
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uint8_t *pPalette24; // RGB888 palette (optional)
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uint8_t ucTransparent; // transparent color
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uint8_t ucHasTransparency; // flag indicating the transparent color is in use
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uint8_t ucDisposalMethod; // frame disposal method
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uint8_t ucBackground; // background color
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uint8_t ucIsGlobalPalette; // Flag to indicate that a global palette, rather than a local palette is being used
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} GIFDRAW;
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// Callback function prototypes
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typedef int32_t (GIF_READ_CALLBACK)(GIFFILE *pFile, uint8_t *pBuf, int32_t iLen);
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typedef int32_t (GIF_SEEK_CALLBACK)(GIFFILE *pFile, int32_t iPosition);
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typedef void (GIF_DRAW_CALLBACK)(GIFDRAW *pDraw);
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typedef void * (GIF_OPEN_CALLBACK)(const char *szFilename, int32_t *pFileSize);
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typedef void (GIF_CLOSE_CALLBACK)(void *pHandle);
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typedef void * (GIF_ALLOC_CALLBACK)(uint32_t iSize);
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typedef void (GIF_FREE_CALLBACK)(void *buffer);
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//
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// our private structure to hold a GIF image decode state
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//
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typedef struct gif_image_tag
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{
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int iWidth, iHeight, iCanvasWidth, iCanvasHeight;
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int iX, iY; // GIF corner offset
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int iBpp;
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int iError; // last error
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int iFrameDelay; // delay in milliseconds for this frame
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int iRepeatCount; // NETSCAPE animation repeat count. 0=forever
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int iXCount, iYCount; // decoding position in image (countdown values)
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int iLZWOff; // current LZW data offset
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int iLZWSize; // current quantity of data in the LZW buffer
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int iCommentPos; // file offset of start of comment data
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short sCommentLen; // length of comment
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GIF_READ_CALLBACK *pfnRead;
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GIF_SEEK_CALLBACK *pfnSeek;
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GIF_DRAW_CALLBACK *pfnDraw;
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GIF_OPEN_CALLBACK *pfnOpen;
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GIF_CLOSE_CALLBACK *pfnClose;
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GIFFILE GIFFile;
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void *pUser;
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unsigned char *pFrameBuffer;
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unsigned char *pPixels, *pOldPixels;
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unsigned char ucLineBuf[MAX_WIDTH]; // current line
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unsigned char ucFileBuf[FILE_BUF_SIZE]; // holds temp data and pixel stack
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unsigned short pPalette[(MAX_COLORS * 3)/2]; // can hold RGB565 or RGB888 - set in begin()
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unsigned short pLocalPalette[(MAX_COLORS * 3)/2]; // color palettes for GIF images
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unsigned char ucLZW[LZW_BUF_SIZE]; // holds 6 chunks (6x255) of GIF LZW data packed together
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unsigned short usGIFTable[1<<MAX_CODE_SIZE];
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unsigned char ucGIFPixels[(PIXEL_LAST*2)];
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unsigned char bEndOfFrame;
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unsigned char ucGIFBits, ucBackground, ucTransparent, ucCodeStart, ucMap, bUseLocalPalette;
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unsigned char ucPaletteType; // RGB565 or RGB888
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unsigned char ucDrawType; // RAW or COOKED
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} GIFIMAGE;
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#ifdef __cplusplus
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//
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// The GIF class wraps portable C code which does the actual work
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//
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class AnimatedGIF
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{
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public:
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int open(uint8_t *pData, int iDataSize, GIF_DRAW_CALLBACK *pfnDraw);
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int openFLASH(uint8_t *pData, int iDataSize, GIF_DRAW_CALLBACK *pfnDraw);
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int open(const char *szFilename, GIF_OPEN_CALLBACK *pfnOpen, GIF_CLOSE_CALLBACK *pfnClose, GIF_READ_CALLBACK *pfnRead, GIF_SEEK_CALLBACK *pfnSeek, GIF_DRAW_CALLBACK *pfnDraw);
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void close();
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void reset();
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void begin(unsigned char ucPaletteType = GIF_PALETTE_RGB565_LE);
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void begin(int iEndian, unsigned char ucPaletteType) { begin(ucPaletteType); };
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int playFrame(bool bSync, int *delayMilliseconds, void *pUser = NULL);
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int getCanvasWidth();
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int allocFrameBuf(GIF_ALLOC_CALLBACK *pfnAlloc);
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int setDrawType(int iType);
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int freeFrameBuf(GIF_FREE_CALLBACK *pfnFree);
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uint8_t *getFrameBuf();
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int getCanvasHeight();
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int getLoopCount();
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int getInfo(GIFINFO *pInfo);
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int getLastError();
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int getComment(char *destBuffer);
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private:
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GIFIMAGE _gif;
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};
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#else
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// C interface
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int GIF_openRAM(GIFIMAGE *pGIF, uint8_t *pData, int iDataSize, GIF_DRAW_CALLBACK *pfnDraw);
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int GIF_openFile(GIFIMAGE *pGIF, const char *szFilename, GIF_DRAW_CALLBACK *pfnDraw);
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void GIF_close(GIFIMAGE *pGIF);
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void GIF_begin(GIFIMAGE *pGIF, unsigned char ucPaletteType);
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void GIF_reset(GIFIMAGE *pGIF);
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int GIF_playFrame(GIFIMAGE *pGIF, int *delayMilliseconds, void *pUser);
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int GIF_getCanvasWidth(GIFIMAGE *pGIF);
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int GIF_getCanvasHeight(GIFIMAGE *pGIF);
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int GIF_getComment(GIFIMAGE *pGIF, char *destBuffer);
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int GIF_getInfo(GIFIMAGE *pGIF, GIFINFO *pInfo);
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int GIF_getLastError(GIFIMAGE *pGIF);
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int GIF_getLoopCount(GIFIMAGE *pGIF);
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#endif // __cplusplus
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// Due to unaligned memory causing an exception, we have to do these macros the slow way
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#define INTELSHORT(p) ((*p) + (*(p+1)<<8))
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#define INTELLONG(p) ((*p) + (*(p+1)<<8) + (*(p+2)<<16) + (*(p+3)<<24))
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#define MOTOSHORT(p) (((*(p))<<8) + (*(p+1)))
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#define MOTOLONG(p) (((*p)<<24) + ((*(p+1))<<16) + ((*(p+2))<<8) + (*(p+3)))
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// Must be a 32-bit target processor
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#define REGISTER_WIDTH 32
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#endif // __ANIMATEDGIF__
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